        V220-33 March 2018

Demo file showing examples that can be added to a map using Risen3D proprietory slope definitions.
These can be added using a standard Doom editor.
For more information see R3D_Docs\Editing\R3D_Slopes.txt.

A sloped wall can be added that also blocks sight depending on the intervening slope height between Things either side of the wall. In the SlopesTest.wad the darkened room to the side at the start has a sloped wall behind which is a chaingun guy. The player's starting position is blocked by the wall from being seen by the CG. By using god made the player can lead the CG around the wall (it may even go up the wall's slope) allowing the LOS blocking to be seen in game.

The test wad also demos the use of sector special 20.
For more info see R3D_Docs\Editing\R3D_Types.txt section 10.

NOTE: the older SlopesTest.wad should be deleted.