Hires Texture structure for Risen3D
-----------------------------------

All textures that are common to all Iwads are stored in the data/textures folder.

Doom/Ultimate Doom specific textures are stored in data/textures/doom1 folder

Final Doom - TNT specific textures are stored in data/textures/doom2-tnt folder

Final Doom - Plutonia specific textures are stored in data/textures/doom2-plut folder

NOTE: All texture packs on the Risen3D site extract to the correct directory structure.

------------------------------------------------------------------------------------

Custom game textures are stored in a folder belonging to the data/custom.hires folder 
which has the same name as the pwad located in the R3DGames udir.

Example: If the pwad name is Regypt.wad then any custom hires textures that this pwad 
uses will be located in the data/custom.hires/Regypt folder

-------------------------------------------------------------------------------------

Common hires textures can be used to replace any custom pwad textures by placing a new 
hires texture equivalent in the data/common.hires folder.

This is ideal for replacing some of the older pixelated skies.


- Abbs

